Thursday 9 October 2014

floor layout drafts

this ia the basic sketches of my levels /rooms the arrows represent movement and is colored to red=mob green=player and blue =exit, the 'T' shapes are the targets before the exit and some walls have two lines to represent a fading wall.
 
room 1 draft
 
 
 
 
room 2 draft
 
 
 
 
room 3 draft
 
 
 



 
room 4 draft
 
 
 

 
 
room 5 draft

































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