Tuesday 3 March 2015

BTEC Level 3 Games Design
Unit 73: Sound for Computer Games 
Assessment 1: Understand the use Sound & Music in games.  

the last of us keeps a slow like alone tempo to it as it starts giving a feeling your the only one left as it carry's on it sounds a sort of foot step tune and more instruments come into play giving the feel of a group being with you walking this continues over the rest of the song.
the total theme gives a wild west feel using a acoustic guitar this make's the feel of loneliness at the beginning more of a permanent feel because it continues to play as it goes on and with the wild west you start alone you will end alone.



Sources=this sounds source is from the games fourth wall (music that is not part of the narrative) it is used for the open menu screen and was only played as background.

Legal issues=copyright will come in to term with this with the western theme in it, if so the creators will have to pay a sum to use this content.this also takes from spaghetti westerns

with the song taken from little big planet you get the feel you are sneaking around and it begins to get more tense as it moves on getting louder introducing more instruments and the feel changes to a robbery like feel so you have went from sneaking about to trying to steal something.there is alot of timber in this song due to the same note playing over and over again just with different instruments.



Sources=with all music in little big planet games its hard to identified the source of the music it seems like it is in the fourth wall but this is used for a hist mission and in this games world of imagination it could maybe be heard by the player this is never identified.

Legal issues=when i have heard the music in LBP i don't believe copyright is owned by another then the creator of little big planet .

in the clip from last of us they used the entrance of each instrument symbolising each entrance and exit of a character in the game giving the feeling of gain and loss of friends, .WAV is most likely the sound file used for the music, thinking it is a big file holding more data , this formant can hold, the limitation of the sound is you can only hold so much data.

when comparing the music styles it is hard to do seeing that the little big planet song is more upbeat and happy giving the player a hyped feeling but the last of us song make you feel alone and mostly sad even when it gives that feel its more then just you , i believe both to be .wav files and they both have fine quality , the little big planet song was done in a small studio using soundboards where as i believe the last of us's theme to be made in a large studio with multiple musicians and recorded in a group, i personally would prefer the last of us but thats because i would understand it more when LBP isn't made like what. not the songs are uncompressed to a point, where it's a large file.sample rate used in the last of us would have to be high to keep up with the constant changing tempo and the lbp i believe to be fairly low due it it mostly being soundboard.
the RAM used for woth i believe they would need around 16 to 20 MB each. the recordings i think were originally recorded in analogue and then changed to digital for the game its self.

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