Thursday, 29 January 2015

Storytelling
:action/ adventure/ si-fi
:millitary
:both sides

start
you are born, you are created by a genetic testing team to create a super soldier this is done in a lad and the genetic creators chose your appearance with the mix of alien and human genes(you create your look)

years pass of training and killing of other subjects like you , you kill one another to find the best of the batch.

your training is complete you survives with two others named 72-28 and 345-09 nicknamed stab, and crash, *enter own name* your number is 06-10

you are taken on a shuttle to your new command ship, your are sent to a planet covered in battle, you are informed your hunting the enemy commander a old world general named harken, heavily armed and known for his killing of your 'brothers' the 'creators' you have come to call the people who made you and your brothers, have made you hate this war and you blame the old world war stalkers for everything.

your taken in a drop ship tot he surface with your team and are shoot down and wake up a hour or two later.



middle

finds the old world general  , is given the choice to join the old world and learn the 'truth'.

the 'truth' being your creators just made you for war and once they had the galaxy they would kill you off with no second thought and you only live for war , but you can be higher.

make choice.

if join you kill your brothers and are now hunting the creators.

if chose to stay loyal , you tie the general up and take him back to the capital ship.

both choices give new armour.

join = more of a rag armour and slightly armoured.

stay= heavy black armour optional helmet.


end 1-stay

your capital ship is attacked in transit and the the general escapes and arms him self.

you kill all targets and then get to the general and if you win you execute him and take the world.
if lose he takes the capital ship and uses it to invade new worlds.



end 2- join
you make it back to the old world base and are re-armed then are sent to take the capital ship.

you clear the ship take control and go to the genetics lab planet to kill the creators.

if win you kill the genetic's creators and destroy the base.
if you lose they remake you and win the war for them selves.

Tuesday, 27 January 2015

Music: prison brake
Game: metal arms: glitch in system
Why used: this is used to create a rushing atmosphere as a prison brake would make its self
What for: created for a prison brake in the game
Feel: makes you feel you need to move fast and keep up with the beat.

Music: Nightvision
Game: metal arms: glitch in system
Why used: seems to be traveling music
What for: traveling I believe
Feel: like a strolling mood to it

Music: Hog Wild, Whole Hog
Game: crash bandicoot
Why used: this is used to make you keep moving with the music and keep running in game.
What for:chase sequence
Feel:makes you feel like you want to move , a kittle like to dance at time,(may just be me)

Music: Vode An
Game: republic commando
Why used: used at the main screen
What for: main screen
Feel:I know the song because it is in mando’a the language of the mandalorians and it about how they are brothers of corasant and fight for glory, it makes me feel I should be fighting with my vod on the field of battle (vod=brother/sister)

Music: Orchestral Halo Theme
Game: Halo
Why used: theme song
What for: the games total atmosphere
Feel: it makes me slightly happy thinking back to old times but also the feel of space and darkness (this may be because I have played the game
Foley= Foley effects are sound effects added to the film during post production (after the shooting stops). They include sounds such as footsteps, clothes rustling, crockery clinking, paper folding, doors opening and slamming, punches hitting, glass breaking, etc. etc. In other words, many of the sounds that the sound recordists on set did their best to avoid recording during the shoot.

Timbre= the combination of qualities of a sound that distinguishes it from other sounds of the same pitch and volume.


atmosphere.

with the song vode an from republic commando it creates a atmosphere that makes you feel in a military marching mood, this can effect your game play in the game at the short points where they play the song in battle.

when played in surround sound it makes the music more intense and makes it more epic, the designers used the language of mando'a to make this better for its theme and in a total design came out amazing.


































My top ten games




1) fallout 3 

2) metal arms: glitch in the system

3) crash bandicoot 

4) republic commando

5)  SWTOR

6) oblivion 

7) fallout new vegas

8) skyrim

9) jak 2


10) pokemon (ALL OF IT)

all of my top ten have very good story lines they keep me intersected in the game and want to continue to find out more and i progress in the game.

no story line
a game with no story like tetris, this is simply a game where you stack shapes create rows destroy them then continue its mindless and forever in a seance this game is not played for story but for addiction.


story's in games compared to story's and movies

in a movie or book a story is created to keep you reading or watching , this is to keep you intersted and want to see what happens next in the story or movie and you will end up spending hours watching or reading to see what happens in maybe one or two sittings.
where in a game the story is more flexible and easy to remember in the term you can roll off the story do something else and roll back onto it and not notice when you left thei story and if you do you remember where you left off with a quick recap , where books and movies may not have this.








Thursday, 22 January 2015


Game runs

my personal game play with comments on the recording.







 beta test by another

comments made by another in my course.



the dev run

Wednesday, 19 November 2014

liable
Responsible by law; legally answerable: the credit-card company is liable for any breach of contract
More example sentences
Synonyms
responsible, legally responsible, accountable, answerable, chargeable, blameworthy, at fault, culpable, subject, guilty, faulty, censurable

View synonyms


1.1 (liable to) Subject by law to: non-resident trustees are liable to the basic rate of tax
More example sentences



2 [with infinitive] Likely to do or to be something: patients were liable to faint if they stood up too suddenly
More example sentences
  • Basic cable service is liable to cost hundreds of dollars per year.
  • This area is now open ground liable to be overtaken by weeds and wattles.
  • Some are clearly panicked by the experience and liable to rush their ascent.
Synonyms
likely, inclined, tending, disposed, apt, predisposed, prone, given

informal on the cards

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2.1 (liable to) Likely to experience (something undesirable): areas liable to flooding
Synonyms

http://www.oxforddictionaries.com/definition/english/liable

libel
1. (Law) law
a. the publication of defamatory matter in permanent form, as by a written or printed statement, picture, etc
b. the act of publishing such matter
2. any defamatory or unflattering representation or statement
3. (Law) ecclesiastical law a claimant's written statement of claim
4. (Law) Scots law the formal statement of a charge
vb (tr) , -bels, -belling or -belled, -bels, -beling or -beled
5. (Law) law to make or publish a defamatory statement or representation about (a person)
6. to misrepresent injuriously
7. (Law) ecclesiastical law to bring an action against (a person) in the ecclesiastical courts
http://www.oxforddictionaries.com/definition/english/libel

copyright
The legal right granted to an author, composer, playwright, publisher, or distributor to exclusive publication, production, sale, or distribution of a literary, musical, dramatic, or artistic work.

how women are depicted in games.
as shown in the images below females are shown near normally 1 out of 10 of the time and the other 9 times the female will have big breasts and a big butt and is made to pull the male gamer because they are exagirated beautiful and 'sexy' to give some gamers 'fan service'.


Tom: Composition is about the arrangement of the visual elements like the structure of the art of picture






Ell: typography is the art, technique or layout of arranging text to make it more appealing. Size of the font, font style or artistic style of  




Ryan: Image optimization is when an image is compressed to the most visually acceptable, image for saving memory.The power of two is when the width and height of a image is at the same value.These values are import to make sure when 3D MODELING textures fit and render properly. When the size of a texture is stretched to fit a model by the program this is called interpolation.  


thumb nail sketches
Thumbnail sketches are drawing quick, abbreviated drawings. Usually, they are done very rapidly and with no corrections - you can use any medium, though pen or pencil is the most common. Thumbnails sketches are usually very small, often only an inch or two high.


the audience is the people we are aiming the game at for example a 2D game like sonic the hedgehog would be aimed and 7+ and then the designers will build the game around the set age of the audience and set the game up so it is staged so a person in that audience can understand it.




What are computer game graphics

What are computer game graphics

Computer graphics are the art, style and theme that is used in different games for backgrounds, objects, characters, scenes and anything else that is seen by the player. There are lots of different art styles for computer graphics for example, military style games like call of duty and battlefield uses this style,Photo realism is also used by simulators and other games to make the game look as realistic as they can and text based game only use pixelated pictures and are mostly text.


A 2 dimension game is flat on the screen or monitor and player is limited to moving left, right, up and down, the player cannot move front or back. 2D sprites can be made in Photoshop and are fairly easy to make they are made up of pixels and depending on how many pixel make up the character the smoother and more detailed they can be. A 3 Dimension game are more time consuming and harder to make however the results and the graphics are far superior to 2d. 3d characters can be made in a number of software like blender. Depending on how detailed you want your character the more time it will take. Heads up display or HUD is used in lot of games, a HUD shows the player all the stats on screen that may prove relevant for him/her e.g. heath, shield, ammo, level, map, objectives and other players.
Texture are used to add detail and realism to the environment , objects or characters and are one of he most import steps in game development. Texture mapping is an application in digital graphics. Text graphics is the font and style the text is used in the game. Different fonts and colors can change the way text and objectives look. Game packaging textures are how the packaging and case for the game looks, this is useful for advertisement and appeal to increase sales


Raster images are made up of pixels and also know as bitmap images and Vector images are made up of paths and are also called esp files. Vector images use points / paths and create an image when all of these are connected together. Vector images offer higher resolution and look smoother and cleaner at all resolutions. Raster images look better at larger resolution compared to lower resolutions, but if the raster image is zoomed in its is easy to see individual pixels and colours in the images. Vector images are better suited for images like logos because at any size or resolution the image is smooth and clean. Raster images are used for digital photos and game textures as they render faster and look good. Lots of software allows for images to be edited, Photoshop is is used a lot to edit, change images from vector to to raster and the other way around.


There are lots of different types of image capture, from taking a picture with a phone or digital camera downloading a picture or image of the internet or scanning a image into a computer. In game development being able to have a real life picture of a building or object can be useful for development. Picture of buildings and landscapes can be used to design environments for the game you are developing. Using usb cables and sd cards from digital cameras and phones makes transferring images easy and quick. Pictures like brick walls or plaster can be used to add texture to buildings and environment in your game by overlaying the image over the image of the object or building, this adds realistic detail and texture.