Wednesday, 9 September 2015

unit 70

what is a game engine? what are they used for?

a game engine is the basic software framework.
it is designed for the creation of video games,developers use engine's to create environments for games on console, mobile apps and personal computers, the engine in bacis is used to create in most cases a 3D environment with coded script and created model's.  
Some game engines only provide real-time 3D rendering capabilities instead of the wide range of functionality needed by games. every game engine has a physics system and a rendering system.






1) fallout 3
the engine used for fallout 3 was the Gamebryo engine 

2) metal arms: glitch in the system
glitch in the system used 

3) crash bandicoot
crash bandicoot used  as its game engine

4) republic commando
republic commando used unreal engine

5)  SWTOR
SWTOR uses the hero engine.

6) oblivion
oblivion uses Gamebryo engine same as fallout 3

7) fallout new vegas
fallout nv uses the Gamebryo engine 

8) skyrim
skyrim uses Creation Engine

9) jak 2
jak 2 used the Kinetica engine


10) pokemon (ALL OF IT)
Pokemon used Heavily modified Pokémon Ruby and Sapphire engine




what is a physics engine?
physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamicssoft body dynamics, and fluid dynamics, of use in the domains of computer graphicsvideo games and film

a example of  a physics engine would be physics X.

what is a rendering engine?
 Rendering is the process of generating an image from a model, by means of computer programs. A scene file contains objects in a strictly defined language or data structure; it would contain geometry, viewpoint, texture, lighting, and shading information as a description of the virtual scene. The data contained in the scene file is then passed to a rendering program to be processed and output to a digital image or raster graphics image file.

a example of a rendering engine would be  unreal and other engines like it.